A question for ppl that have 3ds max [message #40530] |
Tue, 19 August 2003 05:19 |
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Havoc 89 | Sir Pheonixx i have a problem. ok i made .uvw files for each object. and skinned the model in 3ds max, after i sed the tool to export to .3ds and imported into gmax, the objects nolonger had the Unwrap thing so i made one and loaded the .uvw file but it didnt work. it stayed the same.
EDIT: I want to put this in gmax so i can put it in renegade. but the UVW unwrap messed up. its like there was no changes in the .uvw file and that i never made it a flatten thing... sorry im not good at explaining.
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Exporting doesn't keep the smoothing, it reverts it back to the default (smooth).
Just model it in 3dsmax and do the uvw/skinning/boning/whatever in gmax.
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