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Home » Tiberian Technologies / Blackhand Studios » Tiberian Technologies Forum » Details of some of the features in 4.0  () 4 Votes
Re: Details of some of the features in 4.0 [message #404803 is a reply to message #404644] Thu, 01 October 2009 11:14 Go to previous messageGo to previous message
Sir Kane
Messages: 1701
Registered: March 2003
Location: Angerville
Karma:
General (1 Star)
I believe he means making Obelisks, AGTs and turrets not shoot at fully cloaked infantry and vehicles.

Spoony wrote on Wed, 30 September 2009 20:17


another thing that might possibly be fixed... Deadzones on Mesa?

That actually appears to happen when you attack stuff from above. It also happens on hourglass from top of hill (I think so at least).


Also, it was my idea to drop LFDS support!


Proud N9500 and proud N6270 user. Creator of the IEE libraries (original bhs.dll) and the RB series software.
http://n00bstories.com/image.fetch.php?id=1189992501http://www.n00bstories.com/image.fetch.php?id=1257492907
 
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