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Re: Light Map Help [message #404010 is a reply to message #403947] Sat, 26 September 2009 15:40 Go to previous message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
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Colonel
It''s not the lightmap. It's the callbox that calls the lightscpaes imported to leveleditor.

It should be part of the interior file. If you remove that callbox probably something like mgref_lu~ (Just guessing)

Then it might be gone. Not sure if this would require a lightmap fix on every map.
 
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