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Re: Mod working on LAN Server but not on FDS? [message #400228 is a reply to message #400130] Thu, 27 August 2009 23:37 Go to previous messageGo to previous message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
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Colonel
The logical question is: what part of serverside software (not FDS) could make a scriptzone not working but crashing the game on entry of the zone???

Zone 1:
- should trigger character purchase (visceroid) on entry. works fine with plain FDS.
- with additional serverside software it doesnt work, but player will losse connection to the game

Zone 2:
- first entry will trigger some events (real mapstart, an explosion and more...)
- works fine with plain FDS
- with additional serverside software it doesnt work, but causes gameplay pending

BIATCH is now DEACTIVATED!

[Updated on: Thu, 27 August 2009 23:40]

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