Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » WIP movie of new plugin
Re: WIP movie of new plugin [message #399392 is a reply to message #399378] Sun, 23 August 2009 22:41 Go to previous messageGo to previous message
reborn is currently offline  reborn
Messages: 3231
Registered: September 2004
Location: uk - london
Karma:
General (3 Stars)
Ethenal wrote on Sun, 23 August 2009 14:33

Wow Reborn, that's pretty awesome! Will you be releasing the source? (knowing it's you, I'm sure you will Razz)

Only qualm with it is as you said, constantly polling the directory to see if that file exists could be quite slow... but hopefully that issue would be negligible.

Either way, very cool! Smile


Yeah, source will be included.
Yeah, the polling is not quite so elegant, nor is the face that it's using disk files either.


YazooGang wrote on Sun, 23 August 2009 20:40

I dont get it.. Whats so awesome?


It could allow for allot of potential extra scope for regulators, amongst other things...

Ethenal wrote on Sun, 23 August 2009 22:02

Sir Kane wrote on Sun, 23 August 2009 19:15

Fucking std::.

It's always you lol

On a more serious note, why not use something a little more efficient... like named pipes, or maybe even a local socket connection?



Yes, SK is always super helpful. Never have a beer with him, his glass is always half empty.
The first release will be using the file stream and disk files.
The second release will have additional commands that people might mention they would like, but specifically it will include a bunch of commands to get_ information, making it more useful...
i.e
getmaxarmor can be used first, then another command used after like setmaxarmor (so they can set the max armor based on a value received from the server about the object).
Finally the third release will likely use sockets, probably a TCP connection rather than named pipes so it can be done remotely rather than on the server. Dropping the disk file stuff and making it asynchronous too, all round more efficient.
However, the 2nd and 3rd releases will largely depend on how receptive bot creators are to it... Smile



[Updated on: Sun, 23 August 2009 22:41]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: [Request]Script
Next Topic: ag_pucreation.w3d
Goto Forum:
  


Current Time: Sun Dec 22 03:34:32 MST 2024

Total time taken to generate the page: 0.00877 seconds