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Re: Boning in 3ds max [message #396051 is a reply to message #396023] Thu, 23 July 2009 22:19 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
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Registered: September 2006
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I tried 3 different w3d importer's and tried exporting .md5 to 3ds max but failed to import the animations. It would be easy to reanimate the bones and set it up.

http://s18.postimage.org/jc6qbn4k9/bricks3.png
 
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