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Re: [Shaders] Normal Mapped Stuff 2.2 [message #390579 is a reply to message #390565] Sun, 14 June 2009 03:40 Go to previous messageGo to previous message
nopol10 is currently offline  nopol10
Messages: 1043
Registered: February 2005
Location: Singapore
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General (1 Star)
Yeah, I added normal mapping for the Auto Rifle, Shotgun, Sniper Rifle, Grenade Launcher, Proxies and Repair Gun. I couldn't go any further because there seems to be some limit with the .sdb file.

nopol10=Nopol=nopol(GSA)

http://i14.photobucket.com/albums/a330/napalmic/siggy.jpg
 
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