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Home » Renegade Discussions » Mod Release Forum » [Shaders] Normal Mapped Stuff 2.2
Re: [Shaders] Normal Mapped Stuff 2.0 [message #390430 is a reply to message #390413] Sat, 13 June 2009 03:00 Go to previous messageGo to previous message
Omar007 is currently offline  Omar007
Messages: 1711
Registered: December 2007
Location: Amsterdam
Karma:
General (1 Star)
Hmmmm..... Huh

Its also happening at the Turrets and the AGT guns Dont Get It

Other vehicles seem to work good Thumbs Up

PS. This is with the OPTIONAL STEP included. Have done everything as described in the Readme Thumbs Up

Yes my video card can handle shaders 3.0 even 4.0 if i had Vista Sarcasm (NVidia GeForce 9800 GTX+)


http://tiberiumredux.omarpakker.nl/Old Unused Parts/Plaatjes/PromoteBanner_Hades_small.jpg
 
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