Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » [Request] Tutorial for Bloom
Re: [Request] Tutorial for Bloom [message #386192 is a reply to message #385615] Fri, 15 May 2009 08:20 Go to previous messageGo to previous message
DeathC200 is currently offline  DeathC200
Messages: 220
Registered: June 2008
Location: Hud Base
Karma:
Recruit
Izual wrote on Mon, 11 May 2009 22:20

nopol10 wrote on Tue, 12 May 2009 05:01

Using sdbedit.exe, select "Open Scene Shader Database" and find sceneshaders.sdb.

You'll see something called BloomStacked in the bottom right list.
Select it, then click Edit Shader.

In the Dialog that pops up, look on the right list and select either one of these 3 to tweak your bloom settings:

Brightpass, BloomH, BloomV.

Once you select one, click Edit Shader at the bottom of that dialog.
For Brightpass, change the Luminance value. For BloomH and BloomV, change the "Bloom Scale" value. Click OK all the way till you are back at the main dialog.

Under File, select "Save Scene Shader Database" and overwrite sceneshaders.sdb.

Make sure sceneshaders.sdb is in your data folder. Run the game and see if you are satisfied with the result.


That's a nice tutorial for all Thumbs Up

For those who don't know where to get sdbedit here is it..
---->



finally thank you man for releasing sdbedit if you have wdump can you also release that thanks alot bro Smile appreciate the awsome work for getting sdbedit for once i was actually gonna give up but no anymore so peace out bro thanks once again ^_^
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Exterior Models finished
Next Topic: gmax scene importing error in level edit
Goto Forum:
  


Current Time: Sat Dec 21 03:48:57 MST 2024

Total time taken to generate the page: 0.00912 seconds