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Re: Mines [message #380482 is a reply to message #380065] Wed, 15 April 2009 12:53 Go to previous messageGo to previous message
StealthEye is currently offline  StealthEye
Messages: 2518
Registered: May 2006
Location: The Netherlands
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General (2 Stars)

Switching teams is something different, I think it's more than fair that the C4/beacon does not go off when changing team (otherwise placing some timed on a MCT prior to swapping will kill the building; or if implemented differently you can get your new team's building killed by the beacon you placed when still at the other team...)

I have prevented proximity and timed C4 from getting auto-disarmed when the player leaves. I can't reproduce the unable-to-disarm bug for C4. For beacons, the beacon goes off but causes no damage; I'm not changing that for now.


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