Re: Action->Goto [message #375268 is a reply to message #375264] |
Sat, 07 March 2009 07:06 |
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danpaul88
Messages: 5795 Registered: June 2004 Location: England
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General (5 Stars) |
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There's a setting in LE for tiles that tells it whether it should be considered collidable during pathfind generation, and I guess some of the doors are set to collidable (and hence get no pathfinding) while others are set to non-collidable (and therefore do get pathfinding).
Since the doors would open anyway for the AI it would make sense to set them to non-collidable for pathfinding, but I guess Westwood didn't do it for all of the doors for some reason.
[Updated on: Sat, 07 March 2009 07:07] Report message to a moderator
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