Re: Charging Gun [message #374379 is a reply to message #374373] |
Mon, 02 March 2009 07:54 |
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GEORGE ZIMMER
Messages: 2605 Registered: March 2006
Karma:
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General (2 Stars) |
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Jerad Gray wrote on Mon, 02 March 2009 08:20 |
Cabal8616 wrote on Mon, 02 March 2009 06:29 | Sadly, you can't make it charge then unleash dozens of bullets. It'd have to charge individually for each bullet. Which really sucks.
Still works for single fire weapons, though.
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You could script it to play a charging sound when the mouse button was clicked, and then after a certain amount of time transfer some ammo over into you current clip, allowing you to shoot, once you quit shooting for a bit you would then just set the ammo on the current clip back to zero, transferring all the rest of the ammo back to your backpack rounds.
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Well yeah, but I kinda doubt this person has the ability to do something like that. Hell, even I don't quite know how to do that.
Toggle SpoilerScrin wrote on Sat, 24 January 2009 13:22 |
cAmpa wrote on Sat, 24 January 2009 12:45 | Scrin, stop pming people to get the building bars.
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FUCK YOU AND THIS SHIT GAME WITH YOUR SCRIPTS!!! I HAVE ASKING YOU AND ANOTHER NOOBS HERE ABOUT HELP WITH THAT BUILDING ICONS FEATURES FOR YEARS, BUT YOU KEEP IGNORING ME AND KEEP WRITE SHIT, SO BURN YOU AND YOUR ASSLICKERS FRIENDS, THIS TIME I'M NOT COME BACK!!!!!!!!!
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