Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Making a mod work for a server
Re: Making a mod work for a server [message #373471 is a reply to message #373374] Wed, 25 February 2009 07:02 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma:
General (5 Stars)
There's a tutorial about server side modding on www.renhelp.net, I imagine it covers all the things you will need to do. Having never done a server side mod myself I cannot offer any specific advice, but you should be aware that there are limits to the things that work this way. For example, modifying weapon damage amounts server side WILL NOT work, because damage is calculated client side. If you do modify the damage values server side they won't be applied (other than for C4 IIRC), but it will cause BIATCH (if you use it) to constantly flag everyone as a cheater because they are using the standard Renegade values, which don't match the values it's reading from your mod.

http://steamsignature.com/card/1/76561197975867233.png
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Charging Gun
Next Topic: Nuke
Goto Forum:
  


Current Time: Wed Dec 04 05:19:35 MST 2024

Total time taken to generate the page: 0.00647 seconds