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Re: get_part_name, chathooks and strings [message #366915 is a reply to message #366913] Sun, 11 January 2009 08:04 Go to previous messageGo to previous message
cAmpa is currently offline  cAmpa
Messages: 597
Registered: March 2006
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Colonel
In "GameObject *Get_Part_Name(const char *name1)" is a small bug,
replace

if (!stristr(name,name1))


with

if (stristr(name,name1))


Bückstabü!
 
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