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Re: Release - C&C_Hourglass_Flying_BETA [message #366602 is a reply to message #366600] Thu, 08 January 2009 21:40 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
Might be a good idea to implement a VIS system on that map (considering you have flying units enabled), Would likely help most players combat lag/vis issues. The black areas might be due to the alpha blending not set up properly? (i.e VAlpha enabled on mesh).

[Updated on: Thu, 08 January 2009 21:45]

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