Home » Renegade Discussions » Mod Forum » Sciencepark Renegademap
Re: Sciencepark Renegademap [message #362017 is a reply to message #362012] |
Mon, 08 December 2008 18:34 |
|
RedOne
Messages: 60 Registered: August 2006 Location: Netherlands
Karma:
|
Recruit |
|
|
Cabal8616 wrote on Mon, 08 December 2008 18:31 | Holy shit, that's TERRIBLE. Sorry, but it's just a bunch of crap thrown together. Use extrude, weld, and please, do NOT use more than 2 poly's per flat surface (It's technically two since a plane is two triangles, but yeah).
Maybe I'm wrong about the poly usage, but, show wireframe pics from gmax.
|
Offtopic by RedOne | I know I asked for replies but holy shit your reply is terrible. Did you read the text?? There was written that i started several times again and each time a bit better. maybe just maybe you can think that I am not that long busy with this. And most important where have you learned to communicate??? If I was another type of person I could think I am totaly no good.
I have fun in what I do. When my boss talks to me like that in front of me he has a problem. That problem is me. What I trying to say is: Dont try to kick somebody into the ground, there are other ways to tell somebody that you dont like what you see. Maybe I am proud of my work and can use some tips to make it better. Gaming is for pleasure and a forum is helps me with this but not like how you start your reply
|
Its not a bunch of crap thrown together i think. The floors are made editable polies where I replaced the vertexes. Its one box. The wals with the windows are boxes editted with boolean. The glass wall is one mesh editted with boolean. The stairs are plains editted by replace the vertexes. There could be things that can be done better. But the best school is to do it i guess.
Di3Hard replied to me on another topic about boolean. I have to try that.
But what part you want to see in wireframe??? Then I can make a screenshot of it. Extrude and weld i am not sure if i can and how to use it. And what do you mean bij not more then 2 poly's per flatsurface??
Anyway. Thanks for the reply
GrTz Red
|
|
|
|
|
Sciencepark Renegademap
By: RedOne on Mon, 08 December 2008 17:02
|
|
|
Re: Sciencepark Renegademap
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Mon, 08 December 2008 18:34
|
|
|
Re: Sciencepark Renegademap
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 09:55
|
|
|
Re: Sciencepark Renegademap
By: samous on Mon, 08 December 2008 18:43
|
|
|
Re: Sciencepark Renegademap
By: Altzan on Mon, 08 December 2008 18:50
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 09:32
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 09:20
|
|
|
Re: Sciencepark Renegademap
By: Altzan on Mon, 08 December 2008 20:25
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 09:59
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 00:02
|
|
|
Re: Sciencepark Renegademap
By: ErroR on Tue, 09 December 2008 09:30
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 09:57
|
|
|
Re: Sciencepark Renegademap
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 13:57
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 14:07
|
|
|
Re: Sciencepark Renegademap
By: Altzan on Tue, 09 December 2008 14:39
|
|
|
Re: Sciencepark Renegademap
By: MGamer on Tue, 09 December 2008 14:58
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 15:27
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Tue, 09 December 2008 15:19
|
|
|
Re: Sciencepark Renegademap
By: Altzan on Tue, 09 December 2008 16:10
|
|
|
Re: Sciencepark Renegademap
By: Reaver11 on Tue, 09 December 2008 16:34
|
|
|
Re: Sciencepark Renegademap
By: RedOne on Wed, 10 December 2008 08:29
|
|
|
Re: Sciencepark Renegademap
By: Reaver11 on Wed, 10 December 2008 08:32
|
Goto Forum:
Current Time: Wed Dec 04 03:48:34 MST 2024
Total time taken to generate the page: 0.01344 seconds
|