Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Patrolling Bots
Re: Patrolling Bots [message #360848 is a reply to message #358964] Mon, 01 December 2008 01:50 Go to previous messageGo to previous message
danpaul88 is currently offline  danpaul88
Messages: 5795
Registered: June 2004
Location: England
Karma:
General (5 Stars)
I usually write my own AI scripts instead of using the generic scripts to give me more flexibility over their behaviour. I am at work at the moment so I can't actually check into this, but try reading the readme.txt (ctrl+f to find any references to waypoint might be a good start) to see if you can find anything useful.

If I remember tonight after work I will have a look to see if any of the scripts do what you want, if not perhaps I will write one to put into 4.0. From my experience with the Renegade AI it is likely that the reason it does not already exist is because when the bot returns to patrolling they will start again from the beginning of the waypath instead resuming from where they got up to. A simple solution would be some daves arrows with an attatched script with a patrol ID and it's order in the patrol, and using another script on the AI to remember which one was the last one it visited, and therefore which one it has to go to next.

Remind me to look into it at some point.


http://steamsignature.com/card/1/76561197975867233.png

[Updated on: Mon, 01 December 2008 01:57]

Report message to a moderator

 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: RETICLES !
Next Topic: [Query] Renegade Battlefront
Goto Forum:
  


Current Time: Sat Dec 28 05:12:26 MST 2024

Total time taken to generate the page: 0.00980 seconds