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Re: [Release] C&C_Islands Egypt [message #357676 is a reply to message #357651] Fri, 07 November 2008 11:37 Go to previous messageGo to previous message
Gen_Blacky is currently offline  Gen_Blacky
Messages: 3250
Registered: September 2006
Karma:
General (3 Stars)
Di3HardNL wrote on Fri, 07 November 2008 08:34

Thanks blacky! This is what i wanted ^
I got 2 questions tho

I - Is it possible to change the lightmapping/lightning of the Islands tunnel and make it work multiplayer internet?

II - Is it possible to add w3d objects or emitters to a map and make it work online?





#1 and #2 yea im sure you can you just import the map and re texture the whole map and add all the emitters with renx or 3ds max and then set all the w3d properties backup. This is the correct way to do it but takes a lot of time i just hex edited to change the textures so i didn't have to do that. I will try doing it with hourglass since Westwood gave the gmax version of it and is already set up.

do you have the g\3dsmax or gmax model of that tree

pawkyfox wrote on Fri, 07 November 2008 08:48

Don't forget to replace the palm trees with dates tree! It will make the map more genuine looking. Dates trees grow in deserts.

http://files.turbosquid.com/Preview/Content_on_3_4_2004_05_23_14/DatePalm3dsthmb1.jpga0e60d31-bcfe-47f5-baea-4591ff885c34Large.jpg


http://s18.postimage.org/jc6qbn4k9/bricks3.png

[Updated on: Fri, 07 November 2008 12:51]

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