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Re: {REQUEST!} [message #355039 is a reply to message #355030] Sun, 19 October 2008 14:48 Go to previous messageGo to previous message
Mauler
Messages: 448
Registered: May 2003
Location: Alberta, Canada
Karma:
Commander
First of all the mesh in the gmax file (excluding bones) have to have the name of character example C_AG_NOD_MGO which is the Minigunner Officer and the when you export save the file as the same thing.. hope this is clear to you, you can view the other names with XCC Mixer all multiplayer models start with C_AG_
 
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