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Home » General Discussions » Heated Discussions and Debates » Tiberium Redux: Superweapons damage (Like Renegade or like Tiberium Wars???)
Re: Tiberium Redux: Superweapons damage [message #354806 is a reply to message #354766] Fri, 17 October 2008 18:01 Go to previous messageGo to previous message
Lone0001 is currently offline  Lone0001
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Cabal8616 wrote on Fri, 17 October 2008 15:43

Maybe have multiple beacons? One that's designed to kill a single structure, another that's designed for more spread damage, but doesn't insta-kill.


I like this I idea, if not then I would just say keep renegade's instant kill superweapons.


 
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