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Re: Weapons [message #350827 is a reply to message #350591] Sun, 14 September 2008 14:11 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3815
Registered: July 2006
Location: USA
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bleh, okay for starters you need to remove that fake hand. All first person gun animations are controlled through the f_ha_ animation sets. If you don't feel like making new animations, you can either replace an old guns model, or make a copy of another guns animations and hex edit them so their dependency gun name (f_gm_weaponname) matches the animation name... and stuff. Or you could just reposition the gun, reexporting it after every reposition to see if you are moving it closer to the right spot for the gun hands, either way the fake gun hand must go.

 
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