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Unwrap UVW Modifier [message #34151] Sat, 26 July 2003 13:51 Go to previous messageGo to previous message
SomeRhino is currently offline  SomeRhino
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Registered: February 2003
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If you find the texture that was used before and apply it to the mesh, then it should look the same as it does in-game, since it should still have the UVW coordinates mapped.

 
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