Re: TT - Renegade [message #337275 is a reply to message #337126] |
Tue, 24 June 2008 14:43 |
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Ryu
Messages: 2833 Registered: September 2006 Location: Liverpool, England.
Karma:
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General (2 Stars) |
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Saberhawk wrote on Mon, 23 June 2008 23:33 |
trooprm02 wrote on Mon, 23 June 2008 17:00 | Also, on the note of "City2", no maps should be added in this update. The fact there will be an auto-download option added for players to download the maps of the server they will join means not everyone will want to play city2, but the servers can run it, and those people who want it can download it from the server.
Which brings me to my next points,
A)So this new anticheat will be built into renegade's netcode? Run through the scripts? Or be a 3rd party thing that runs on another procces like PB?
B)For this download thing, that means the files will have to be hosted on the same dedi as the server? Also, wouldn't you have to release an updated version of the FDS to run like that of counter strike? My main concern is that http downloads of maps would be a huge bandwidth hog of the server..
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File downloads will be working like sv_downloadurl in Source based games.
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Add a option to block custom sound downloads - otherwise renegade, in my opinion, will die.
CS 1.6 had this, You can't disable sound downloads, And every server practically needs you to download stupid sounds, thus, annoying.
Presence is a curious thing, if you think you need to prove it... you probably never had it in the first place.
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