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Re: Changelist for scripts.dll 4.0 [message #336641 is a reply to message #336622] Sun, 22 June 2008 02:09 Go to previous messageGo to previous message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
Karma:
General (1 Star)
A few more suggestions.

  1. Add an option to the JFW_Flying_Infantry script to select an animations twiddler for movement
  2. Advertise extra undocumented keys (EG the "Q" vehicle gunner switch and the "Shift" Vtol strafing key) and the 3rd-party keys (mine-limit, bind vehicle etc) in the multi player help (F1) image.
  3. Add the option for object rotation to the JFW_Vehicle_Buy_Poke script
  4. Add the ability for servers to disable certain aspects of TT via a configuration file on their server
  5. Fix the sniper-scope uncloaking bug
  6. Fix weapon projectiles so that they display where they are actually calculated to hit
  7. Stop players from deploying beacons higher than X units above the nearest buildings MCT (X changes on maps with flying buildings)
  8. Add engine hook HOOK_PLAYER_DRUGS



WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Sun, 22 June 2008 02:19]

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