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Re: Changelist for scripts.dll 4.0 [message #336631 is a reply to message #336622] Sun, 22 June 2008 01:24 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
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General (3 Stars)

This one "Apparently when you have a low framerate, the physics tend to be messy" I dont think we will be fixing. (we will certainly be fixing a bunch of things that could be causes of the low framerate in the first place though)

Get_Human_State returns an int which matches to one of these:
#define STATE_DEFAULT 0
#define STATE_LANDING 1
#define STATE_ANIMATION 2
#define STATE_WOUNDED 3
#define STATE_LOITER 4
#define STATE_JUMPING 5
#define STATE_DIVING 6
#define STATE_DEAD 7
#define STATE_ONLADDER 8
#define STATE_INVEHICLE 9
#define STATE_INTRANSITION 10
#define STATE_TRANSITIONCOMPLETE 11
#define STATE_DESTROYED 12
#define STATE_FLYING 13
#define STATE_ONFIRE 14
#define STATE_ONCHEMICAL 15
#define STATE_ONELECTRIC 16
#define STATE_ONCNCFIRE 17
#define STATE_ONCNCCHEMICAL 18
#define STATE_LOCKEDANIMATION 19



Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies

[Updated on: Sun, 22 June 2008 01:26]

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