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Unwrap UVW Modifier [message #33483] Wed, 23 July 2003 15:34 Go to previous message
Sanada78 is currently offline  Sanada78
Messages: 435
Registered: April 2003
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I'm re-texturing some buildings I imported from the single player levels that I might use in a map. Since the W3D importer losses all the texture information I have to start from scratch. I'm viewing the buildings with the W3D viewer to what textures go where. I'm using the "UVW Map" and “*MapScaler" modifiers but they can't seem to re-create the texture effect properly. Then I saw the "Unwrap UVW" modifier. I found that this modifier could alter the scale, position of the texture on polygons with ID's or all of them. I'm new the "Edit UVWs" screen and don't know how to rotate the UVW's without having to do it manually which may make it look uneven.
 
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