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poor texture alignment on my maps [message #33239] Tue, 22 July 2003 19:03 Go to previous messageGo to previous message
SomeRhino is currently offline  SomeRhino
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Registered: February 2003
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There isn't really an easy way to fix that in gMax, you would need to start mapping the polygons individually, which could take hours. Simple box mapping works generally with most textures, but that cliff one always makes edges very obvious.

 
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