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Re: shaders.dll crash [message #331720 is a reply to message #331604] Fri, 23 May 2008 18:50 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Replace 4 lines starting at the one that has the arrow with:

	memcpy(polygon_array,mmc->Poly->Get_Array(),mmc->PolyCount*sizeof(Vector3i));
	if (mmc->GapFiller)
	{
		memcpy(polygon_array+mmc->PolyCount,mmc->GapFiller->PolygonArray,mmc->GapFiller->PolygonCount*sizeof(Vector3i));
	}


Thank you and have a nice day Smile

[Updated on: Fri, 23 May 2008 18:53]

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