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How to make a texture suck towards the middle? [message #327185] Mon, 21 April 2008 22:41 Go to previous message
Blazea58 is currently offline  Blazea58
Messages: 408
Registered: May 2003
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Ok well i have tried just about everything i can think of to get a lava texture to move correctly and all towards the center seamlessly. I am sure i have seen it done before in pools of water and such, i have tried mapping the uvw different ways, and i have messed with all the settings within the Vertex Material tutorial.

My mesh is just a plane extruded and welded around to the other side, and i want the texture to start from the top and move down to the very center on all sides.
http://i175.photobucket.com/albums/w125/Blaze558/LevelEdit2008-04-2102-46-16-67.jpg

http://i175.photobucket.com/albums/w125/Blaze558/gmax2008-04-2123-09-14-92.jpg

http://i175.photobucket.com/albums/w125/Blaze558/Wireframedirections.jpg

If anyone can help that would be appreciated , i just want it to look like the picture above, any texture could be used for a demonstration with the gmax of the lava i included.


http://i175.photobucket.com/albums/w125/Blaze558/ECW_WebBanner1.jpg
 
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