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Re: Damage Emiiters Vehicles initial stage [message #326219 is a reply to message #326210] Mon, 14 April 2008 14:59 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
Messages: 3813
Registered: July 2006
Location: USA
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General (3 Stars)
hmmmm....

Well I know it can be done, and it would be really easy to do with scripts beings all you would have to do is attach SUR_Timed_Death with 0.00,-9999,blamokiller as parameters to each vehicle. But, there has to be some way to do it in Renx so it works right, check and see if it works right if its in the Renegade->Data folder, replacing a vehicle thats already in the game. If it does, then the only way to fix it will be with scripts, as some times the game only renders certain aspects of models correctly when they are loaded when the game loads for the first time.


 
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