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Re: JFW_Building_Damage [message #324197 is a reply to message #324177] Sat, 29 March 2008 06:46 Go to previous messageGo to previous message
rrutk is currently offline  rrutk
Messages: 617
Registered: June 2007
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I found a PARTLY solution:

I place a script_zone_all with a apply_damage_on_enter attached on the locations, where the explosions of the airstrike should occure.

if the plane crosses another script_zone_all with a create_on_enter attached, it creates objects at the destinated positions of the damage_zones. the objects explodes.

but, still the problem: its cinematic, i have no real damage!
need a command for building damage!
 
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