Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » C&C Seaside Canyon Preview
C&C Seaside Canyon Preview [message #32012] Thu, 17 July 2003 23:28 Go to previous messageGo to previous message
NeoSaber is currently offline  NeoSaber
Messages: 336
Registered: February 2003
Karma:
Recruit
I don't really like the Nod APC so far from my tests. The GDI APC gets destroyed if it rushes the Obelisk alone, the Nod APC on the other hand can survive the AGT and drive all over the GDI Base. To me that seems to be an advantage Nod isn't meant to have.

When it comes to the Recon Bike it seems relatively useless in my map, the terrain having so many hills makes the Recon somewhat hard to use. There isn't any long stretches before you encounter the base defenses. The AGT then chews up the Recon Bike like its paper. If I add some armor to it that might help.

It's kind of like being stuck between a rock and a hard place. Maybe I'll release a beta of the map with both in it and see what people think would be the better unit to have...

On a side note, Ack. Is it okay if I set up my map so it uses your strings file to announce the tiberium silos being attacked/destroyed?


NeoSaber

Renegade Map Maker at CnC Source
Animator/Compiler/Level Editor/Object Rigger/Programmer for Red Alert: A Path Beyond
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: (WWII Warpath mod) barracks done!
Next Topic: Water- what is wrong with it.....
Goto Forum:
  


Current Time: Fri Dec 20 00:45:53 MST 2024

Total time taken to generate the page: 0.01062 seconds