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Re: Conyard Model Help [message #319561 is a reply to message #319507] Thu, 28 February 2008 10:18 Go to previous message
Reaver11 is currently offline  Reaver11
Messages: 888
Registered: April 2007
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There are a few simple rules.

DO not use Terreinselectable to move buildings!!!

You must always put them into Renx.

If you want to make a map with heightfield set all the buildings in a nice bases without adding extra terrein meshes.

So the buildings must stand on a point ABOVE x=0 y=0 (leave the z normal otherwise your heigtfield will not fit)

So lets say you want to put down a conyard ->

It must on a value above x=0 y=0 so x=33 and y=34 is good.

Really dont fiddle with Z coördinates when using heigtfield.
 
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