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Re: Jonwil/scripts [message #316650 is a reply to message #316637] Mon, 11 February 2008 22:09 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
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General (1 Star)
Ryu wrote on Mon, 11 February 2008 21:43

JohnDoe wrote on Tue, 12 February 2008 00:28

Are you guys still working on scripts? Would be nice if you could add an ingame anisotropic filtering option just like with anti-aliasing...thanks.

Oh and what about that shiny SBH shading stuff?


It would take more than scripts.dll and shaders to actually get Renegade to use anisotropic filtering.

I could be wrong, but it would still require a lot of time and work. Mad

Shiny stealth effects can be done though. Surprised


Anisotropic filtering is easy, it just was never done.

As for that shiny SBH stuff, never going to be released to the public. It was a testbed for the "ALS" shader in apbshaders.dll


 
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