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Re: Bandwidth usage [message #309484 is a reply to message #308414] Thu, 10 January 2008 05:55 Go to previous messageGo to previous message
EvilWhiteDragon is currently offline  EvilWhiteDragon
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� Dthdealer � wrote on Mon, 07 January 2008 10:02

EvilWhiteDragon wrote on Mon, 07 January 2008 09:13

� Dthdealer � wrote on Sat, 05 January 2008 08:17

56k is 56kb per second, so a minute is 3360kb (approx 3.36 mb).
So half an hour of testing would be approx 100000kb (approx 100mb)
Does this have to be doubled because I'm hosting the server? (The information is sent and received)

Would be a lot easier, cheaper and faster if I can set up a fake WOL on my computer and use a LoopBack connection. In fact I might ask XWIS.

EDIT: No wonder I burst my 2gb cap last month!

you can use directconnect and set your server to LAN... That should work.. Though I think that all remotely smart routers will rout your connection just in your LAN, if windows doesn't do that automatically already.


Please explain that in laymans terms.
What setting do I have to edit?

I'll give it a go...
You set the server to lan mode in the server.ini
then you'll have to make a new shortcut to the game2.exe or game.exe (game2 if you're using renguard). The link should be edited to something like %renegadedir%/game2.exe +connect <lan_ip_of_the_server>:<serverport> +netplayername "<nickname>" +multi

Fo for example:
C:\Games\Renegade\game2.exe +connect 192.168.1.10:4848 +netplayername "EvilWhiteDragon" +multi
If your server runs on 192.168.1.10 and on port 4848...


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