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Re: Need a coder for a balance patch [message #307297 is a reply to message #307174] Wed, 02 January 2008 06:06 Go to previous messageGo to previous message
=HT=T-Bird is currently offline  =HT=T-Bird
Messages: 712
Registered: June 2005
Karma:
Colonel
The Points Fix is already slated for release as part of the BI XWIS proxy DLL.

However, Cost/Damage/Homing changes are not possible without turning off LagReduction (and making everyone lag beyond crazy, DISTRUST yourself from the console of a BIATCH-equipped server if you want to experience it) or modifying objects.ddb both server- and client- side (would require releasing an official patch through the Renegade patch mechanism along with cooperation from RenGuard).

BTW: RG will get you every time for modifying armor.ini on the client-side, too.

The Chinook armor change would be possible with a server-side objects.ddb modification and will not affect BIATCH (BIATCH damage hack detection looks at the raw damage before armor modifiers are applied).

Finally, fixing the Nod Turret would require server-side and/or client-side objects.ddb modifications (RoF/damage) along with an aimbot developer (haven't you noticed that turrets can't aim at all?). I would be happy with just aiming fixes to the turrets, though.



HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.

If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
 
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