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Re: How to activate vehicle shells? [message #300094 is a reply to message #300088] Fri, 30 November 2007 09:58 Go to previous messageGo to previous message
sadukar09 is currently offline  sadukar09
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Registered: May 2007
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The Elite Officer wrote on Fri, 30 November 2007 10:46

sadukar09 wrote on Thu, 29 November 2007 17:15

Lurtz1122 wrote on Thu, 29 November 2007 12:21

how do u active ate vehicle shells on online, and or multyplayer pratice?

You can't do it for MP Practice, it's server sided. Sorry. :/
EDIT:Typo


WRONG, you can activate vech shells in MP practiece, you have to add a script to the vech it is something like "JFW_Drop_Shell" or "JFW_Drop_Preset_When_Destroyed" (or some other script)and in this case you whould have to add the destroyed vech preset. They are somewhere like "Tile--->DSAPO--->Dectrotavie--->Vechiles_Destroyed" but you would also have to attach a script to the destroyed vech preset like "TDX_Replace_When_Repaired" or "JFW_Vehicle_Wreakage_Repairable" (not quite sure of the exact name) Hope this help, I will post some more details soon.




And where would you place the scripts? Plus I'm sure he can't map. Sarcasm He was talking about a "turn shell on" button.


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