Home » Tiberian Technologies / Blackhand Studios » Other Products » brenbot / ssgm plugin
Re: brenbot / ssgm plugin [message #292101 is a reply to message #291720] |
Tue, 23 October 2007 04:48   |
=HT=T-Bird
Messages: 712 Registered: June 2005
Karma:
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Also...unfortunately neither scripts.dll engine code nor bhs.dll allow you to natively create Renegade console commands :S (hopefully the BI people can fix that when and if BICEPS rolls out our door 
Hence, you need to use the ugly hack known as the SSGM DDE hook (or LUAPlugin's equivalent) in order to (partially) implement this.
HTT-Bird (IRC)
HTTBird (WOL)
Proud HazTeam Lieutenant.
BlackIntel Coder & Moderator.
If you have trouble running BIATCH on your FDS, have some questions about a BIATCH message or log entry, or think that BIATCH spit out a false positive, PLEASE contact the BlackIntel coding team and avoid wasting the time of others.
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brenbot / ssgm plugin
By: neofmat on Sat, 20 October 2007 17:48
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Re: brenbot / ssgm plugin
By: Hex on Sun, 21 October 2007 02:50
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Re: brenbot / ssgm plugin
By: neofmat on Sun, 21 October 2007 10:21
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Re: brenbot / ssgm plugin
By: Hex on Sun, 21 October 2007 10:24
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Re: brenbot / ssgm plugin
By: neofmat on Sun, 21 October 2007 10:50
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Re: brenbot / ssgm plugin
By: Ethenal on Sun, 21 October 2007 11:29
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Re: brenbot / ssgm plugin
By: neofmat on Sun, 21 October 2007 14:28
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Re: brenbot / ssgm plugin
By: Caveman on Sun, 21 October 2007 16:01
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Re: brenbot / ssgm plugin
By: Goztow on Mon, 22 October 2007 00:06
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Re: brenbot / ssgm plugin
By: neofmat on Mon, 22 October 2007 09:51
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Re: brenbot / ssgm plugin
By: Lone0001 on Mon, 22 October 2007 21:55
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Re: brenbot / ssgm plugin
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Re: brenbot / ssgm plugin
By: neofmat on Wed, 24 October 2007 07:21
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Re: brenbot / ssgm plugin
By: Goztow on Wed, 24 October 2007 07:24
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