Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » War factory die zones
War factory die zones [message #288737] Sat, 06 October 2007 08:49 Go to previous message
Goztow is currently offline  Goztow
Messages: 9738
Registered: March 2005
Location: Belgium
Karma:
General (5 Stars)
Goztoe
On islands and complex, the warf die zones seem very big: meds or infantry that run close to the warf get killed.

Anyway, I've been talking with danpaul about this and we tried to solve it server side, that didn't work. The die zone doesn't seem to be in the server side file.

Then we thought that maybe it could be solved client side, however without it being a fanmap. Here's where we're stuck: does anyone know how to do this (I think core patch did similar changes)? Any help is welcome. The idea is that people with the client side fix wouldn't get the problem, people without it would probably still get it but the map on the serevr would be the original islands-map.

Thanks.


You can find me in The KOSs2 (TK2) discord while I'm playing. Feel free to come and say hi! TK2 discord
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message icon14.gif
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Why wont my REN X open w3d file PLEASE HELP
Next Topic: Does anyone one have 3ds max 8 ?
Goto Forum:
  


Current Time: Sat Dec 21 01:06:04 MST 2024

Total time taken to generate the page: 0.00984 seconds