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Re: Status: .mix -> .lvl converter [message #283330 is a reply to message #283317] Sun, 09 September 2007 14:51 Go to previous messageGo to previous message
Genesis2001
Messages: 1397
Registered: August 2006
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General (1 Star)
RoShamBo wrote on Sun, 09 September 2007 14:17

Jerad Gray wrote on Sun, 09 September 2007 20:20

PaRaDoX wrote on Sun, 09 September 2007 13:12

..why not just add your name into the mesh somewhere? It's not hard... I do it with all my maps. There is my nick name in the mesh in at least 50 places, and it's modeled in.

I mainly just don't want people screwing with my work, especially if it has my name on it.


why? Jonwil's scripts.dll, LuaPlugin, SSGM, SSCTF all are open source and people screw with them. Does Jonwil care? does Whitedragon care? i certainly don't.

If you're worried about someone stealing your maps, put a water mark somewhere. Even then, everyone will tell straight away and that person would be banished from this community.



As I was reading this, I had mixed feelings about the issue of a ".mix -> .lvl Converter". But now that RoShamBo said this it really shed some light for me. I agree with RoShamBo on this one. He does have a point.


-MathK1LL
 
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