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Re: Status: .mix -> .lvl converter [message #283216 is a reply to message #283206] Sat, 08 September 2007 21:38 Go to previous messageGo to previous message
Veyrdite is currently offline  Veyrdite
Messages: 1471
Registered: August 2006
Location: Australia, Sydney
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General (1 Star)
Woot! Finally i might be able to resurrect lost maps.
Keep it up Big Ups

I don't think vertex lighting is important to import, as long as you get the coords and settings of each light node people will be able to Compute Vertex Solve on their own.

EDIT: I don't think the ambient light params are exported, they are probably a number before export, and simply discarded when exporting. (Only the vertex lighting information is left)


WOL: Veyrdite Previously: Dthdealer ( a long time ago )

[Updated on: Sat, 08 September 2007 21:45]

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