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Status: .mix -> .lvl converter [message #283206] Sat, 08 September 2007 19:41 Go to previous message
Yrr is currently offline  Yrr
Messages: 556
Registered: October 2006
Location: Germany
Karma:
Colonel

Hello together!

As some of you may know, I am working on a tool to recreate LevelEdit packages for Renegade maps (.mix to .lvl). It's a pretty hard work, but I'm coming along with it quite fast.

I attached a first .lvl demonstration to this post. I used Skirmish00.mix, since it's not a custom map and no-one has the LevelEdit file for it (afaik).

The following things are on the ToDo:

  • Import light-scape object parameters.
  • Import ambient light parameters.
  • Attach scripts to objects (only spawners have scripts attached yet).
  • Assign waypath to their correct preset (if possible).
  • Maps which don't have their terrain w3d file(s) included do not have a terrain after conversion.
  • Editor only objects are not present. I'm not sure whether they are included in the .lsd file or not Sad
  • Rename objects to include the preset's name.
  • Import custom scripts.dll, if present.
  • Add a GUI Wink

I also need a name for that tool and suggest 'LevelRedit'.


Greetings,
Yrr


 
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