Re: Help with proxies [message #280208 is a reply to message #280145] |
Mon, 20 August 2007 17:12 |
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Titan1x77
Messages: 1086 Registered: February 2003
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General (1 Star) |
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just export the.gmax for the interior and Temp the old one wth a new prefix for all meshes
example mg_ag2.w3d and all meshes have ag2 instead of agd
then set up the temp for the proxy to hit ag2
this is only needed if you have them close together, other problems you run into doing it the old way is that the lightmaps are cloned too...i just re-did this for my latest map, only takes a few mins
or do a hex edit of the interior file and find and replace all mg_agd with mg_ag2
"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx
[Updated on: Mon, 20 August 2007 17:13] Report message to a moderator
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