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Re: Help with proxies [message #280208 is a reply to message #280145] Mon, 20 August 2007 17:12 Go to previous messageGo to previous message
Titan1x77 is currently offline  Titan1x77
Messages: 1086
Registered: February 2003
Karma:
General (1 Star)
just export the.gmax for the interior and Temp the old one wth a new prefix for all meshes

example mg_ag2.w3d and all meshes have ag2 instead of agd

then set up the temp for the proxy to hit ag2

this is only needed if you have them close together, other problems you run into doing it the old way is that the lightmaps are cloned too...i just re-did this for my latest map, only takes a few mins

or do a hex edit of the interior file and find and replace all mg_agd with mg_ag2


"But if the gameplay sucks, the looks don't matter at all." - Sir Phoenixx

[Updated on: Mon, 20 August 2007 17:13]

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