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OBBoxClass [message #278537] Sun, 12 August 2007 06:03 Go to previous message
Hex is currently offline  Hex
Messages: 858
Registered: March 2004
Karma:
Colonel
I'm trying to make a zone 30x60x20, it creates the zone but its small and the edited never gets triggered

Any idea whats wrong?

class HillCamp_Zone : public ScriptImpClass {
	void Entered(GameObject *obj,GameObject *enter);
	void Exited(GameObject *obj,GameObject *exit);
};



class Test : public ChatCommandClass {
	void Triggered(int ID,const TokenClass &Text,int ChatType) {
		char Msg[256];
		GameObject *obj = Get_GameObj(ID);
		Vector3 Pos = Commands->Get_Position(obj);
		Vector3 newzoneposSizes;
		newzoneposSizes.X = 30.0f;
		newzoneposSizes.Y = 15.0f;
		newzoneposSizes.Z = 10.0f;
		OBBoxClass Box;
		Box.Center = Pos;
		Box.Extent = newzoneposSizes;
		GameObject *Zone = Create_Zone("Script_Zone_All",Box);
		Commands->Attach_Script(Zone,"HillCamp_Zone","");
		sprintf(Msg,"ppage %d test zone made",ID);
		Console_Input(Msg);
	}
};
ChatCommandRegistrant<Test> TestReg("!t",CHATTYPE_ALL,0,GAMEMODE_AOW);

void HillCamp_Zone::Entered(GameObject *obj,GameObject *enter) {
	char Msg[256];
	sprintf(Msg,"msg %s entered the zone.",Commands->Get_Preset_Name(enter));
	Console_Input(Msg);
}
void HillCamp_Zone::Exited(GameObject *obj,GameObject *exit) {
	char Msg[256];
	sprintf(Msg,"msg %s exited the zone.",Commands->Get_Preset_Name(exit));
	Console_Input(Msg);
}


goztow wrote on Tue, 11 May 2010 08:00

If we had to ban all who ever cheated or ever created a cheat (obj3cts and such) then I don't think there would be many members left here (sad fact).


reborn wrote on Fri, 29 January 2010 23:37

std is for pro's. Razz

[Updated on: Sun, 12 August 2007 06:13]

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