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Re: Stealth harvesters [message #277077 is a reply to message #277055] Sat, 04 August 2007 07:07 Go to previous messageGo to previous message
JasonKnight is currently offline  JasonKnight
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Yrr wrote on Sat, 04 August 2007 02:33

In multiplayer, vehicles without a driver will never become stealted.


so you then add on another script to make it think there is a player in it. Stealth tanks in single player were stealth when they were not shooting. and there is no real player in them.

so i dont see why it couldnt work the same way.


And this is for Server Side mod and yes, modifiying the Objects.ddb is what I am doing while using SSGM

[Updated on: Sat, 04 August 2007 07:08]

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