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Re: Waypaths [message #276384 is a reply to message #276379] Tue, 31 July 2007 16:22 Go to previous messageGo to previous message
Raptor RSF is currently offline  Raptor RSF
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Registered: July 2007
Location: Netherlands
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I used thsi for the BattelTanx AI Tanks:
Created a Spawner for this Tank, attatched:
M03_BasePatrol (This needs the waypath id not the Id of a singel Waypoint!! I mention that on Renhlp also)

The Tank itself has attached:
M00_Base_Defence

For this to work you must chekc that several things are settet up right!:
- The "SightRange" Should be set to something like 100 or so or the Vehile just won't recognize you!
- The "SightArc" Should be 360° or the vehicle won't recognize you when you are behind it!
- The Turret settings should be settet so the Tank aktualli can turn completely around
- activate AIM2D, type Turret
- Be sure the Spawner AND the Tank are setted up for the right team!
- Be sure to have waypathes generated!!


this was posted earlyer. my NOD cargo truck is finally moving on my waypath Big Grin (to its point, the gdi agt lol Big Grin )

but meby it will work with a shooting vehicle too


Rencom server Fan - Marathon#1

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