Renegade Public Forums
C&C: Renegade --> Dying since 2003™, resurrected in 2024!
Home » Renegade Discussions » Mod Forum » Setting up player controlled harvesters
Re: Setting up player controlled harvesters [message #272444 is a reply to message #272210] Wed, 11 July 2007 02:27 Go to previous messageGo to previous message
jonwil is currently offline  jonwil
Messages: 3557
Registered: February 2003
Karma:
General (3 Stars)

Note that the RA_xxx scripts require that the harvester model have at least 2 animations (they can be the same animation with 2 different names though). One is used for harvest and one is used for dump.


Jonathan Wilson aka Jonwil
Creator and Lead Coder of the Custom scripts.dll
Renegade Engine Guru
Creator and Lead Coder of TT.DLL
Official member of Tiberian Technologies
 
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Read Message
Previous Topic: Thank you Renegade
Next Topic: Looking for w3d animations that wont import properly into max
Goto Forum:
  


Current Time: Wed Dec 18 09:48:24 MST 2024

Total time taken to generate the page: 0.00830 seconds