Re: How do you make plugins for ssgm? [message #272042 is a reply to message #271830] |
Mon, 09 July 2007 17:10 |
|
Whitedragon
Messages: 832 Registered: February 2003 Location: California
Karma:
|
Colonel |
|
|
Do you just want to change the weapon/armor model to the backpack or do you want to make the backpack have all of their picked up weapons in it?
The former is easy; just use Commands->Set_Model in MDB_SSGM_Player::Destroyed when it spawns the weapon or armor. I think "p_backpack" is the correct model.
The latter will be in the next version of SSGM.
Black-Cell.net
Network Administrator (2003 - )
DragonServ, Renegade's first IRC interface bot
Creator and lead coder (2002 - )
Dragonade, Renegade's first server side modification
Lead coder (2005 - )
|
|
|