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Re: Fog and texture problem [message #269729 is a reply to message #269709] Fri, 29 June 2007 23:44 Go to previous messageGo to previous message
Jerad2142 is currently offline  Jerad2142
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Registered: July 2006
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General (3 Stars)
saberhawk wrote on Fri, 29 June 2007 19:20

Fog is calculated per-vertex actually. More vertices, more fog! Big Ups

I already said that.


[Updated on: Fri, 29 June 2007 23:54]

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