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Re: Fog and texture problem [message #269709 is a reply to message #267009] Fri, 29 June 2007 18:20 Go to previous messageGo to previous message
saberhawk
Messages: 1068
Registered: January 2006
Location: ::1
Karma:
General (1 Star)
Fog is calculated per-vertex actually. More vertices, more fog! Big Ups
 
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